Schools must go beyond surface-level learning, and better tutoring can help
In the mid-1970s, Ference Marton and Roger Säljö of the University of Gothenburg in Sweden noticed that their students took different approaches to learning. Some focused on remembering information, others on understanding it: connecting it to other information, figuring out when it might be useful, and so on. Marton and Säljö christened the former surface learning and the latter deep learning.
The 5 Percent Problem: Online mathematics programs may benefit most the kids who need it least
In 1924, Sidney Pressey, a professor from Ohio State University, invented a teaching machine. The mechanical device, about the size of a portable typewriter, allowed students to press one of four keys to answer questions curated by expert instructors. A later version dispensed candy for correct answers. Education optimists were fascinated, and Pressey promised the technology would accelerate student learning. But the machine was a commercial flop.
A Map of Generative AI for Education
An update to our map of the current state-of-the-art. For this major update to our map, first published in June 2023, we have added over 90 new logos and 11 new areas. Many previously gray areas (meaning we have yet to see a real-world example) are now yellow (we have).